Tallahassee International Airport (IATA: TLH, ICAO: KTLH, FAA LID: TLH) is a city-owned airport five miles southwest of downtown Tallahassee, in Leon County, Florida. It serves the state capital of Florida, and its surrounding areas; it is one of the major airports in north Florida, the others being Pensacola International Airport, Northwest Florida Beaches International Airport, and Jacksonville International Airport. Despite its name, it does not yet service any international destinations.
The airport covers 2,485 acres at an elevation of 81 feet. It has two runways: 9/27 is 8,000 by 150 feet and 18/36 is 7,000 by 150 ft. Helicopter operations are generally confined to the Runway 18/36 area, or direct approaches to the Million Air FBO ramp area.
The terminal has two concourses, A & B. Delta Air Lines utilizes Gates B1 and B3, American Airlines uses Gates A1, A3, and A5. Silver Airways utilizes Gate A4. United Airlines utilized Gate B6 when it offered United Express flights to Houston-Bush Intercontinental Airport which was discontinued on Oct. 1st, 2021. The airport began as Tallahassee Municipal Airport with a ceremony on April 23, 1961. The flag of the United States was presented to the City of Tallahassee by Captain Eddie Rickenbacker, World War I fighter ace and Chairman of the Board of Eastern Airlines. An aerial demonstration was performed by U.S. Army aircraft from Fort Rucker, Alabama. Tallahassee Municipal replaced the city's first airport, Dale Mabry Field, which closed that year.
From the airport's opening until the early 1980s, the airport's primary runway was Runway 18/36, a 6,076-foot runway with an ILS approach, enabling all-weather approaches, and a USAF certified High TACAN approach for practice by Air Force aircraft based at Tyndall AFB, near Panama City. Runway 9/27 was 4,000 feet long and supported general aviation operations. By the 1970s, the airport had scheduled flights on Eastern Airlines, Delta Air Lines, National Airlines and Southern Airways, mainly on Boeing 727s, Boeing 737s and McDonnell Douglas DC-9s.
By the 1980s the terminal was becoming obsolete, and the 6,100 foot runway was too short for the Boeing 757 and Boeing 767 coming into service. Runway 9/27 was converted to a taxiway and a new Runway 9/27, 8,003 feet long with ILS, was built just to the south. A new passenger terminal was built just north of the new runway. On December 3, 1989, the city opened the $33 million terminal, and on February 20, 2000, the terminal was renamed the Ivan Munroe Terminal in honor of Tallahassee aviation pioneer Ivan Munroe.
Features:
- Fully handcrafted models
- PBR texturing
- Custom ground textures
- Working Instrument Landing systems
- Improved city landmarks - both hospital helipads for TMH and CRMC
Krav
- Microsoft Flight Simulator
- Disk Space: 811 MB
Support
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CFIJose
Thank you for the update and for not disappointing me. It took some time, but it was worth it. BTW, I still enjoyed the 1st version.
Stealthy Duck 22 day(s) ago
Thank you!
Skidroq
Just installed the update and took a look around. The Terminal building has been extensively reworked and looks great. Framerates are good all over the airport with the drone cam checking things out. Looking forward to a flight in and out of here later this week when I get a chance. Keep up the great work and thanks for the update!
Jojimbo
Your website and account area is completely broken, sent you a support email.
Jojimbo 23 day(s) ago
Amazing job on the update Duck
SuperSixBravo44
What's going on with the massive bump on the runway. I bought this airport and I am not really impressed with it at all.
Massive bump at the threshold of runway 18. I have no mesh altering add-ons in that area at all.
Stealthy Duck 24 day(s) ago
This was recently brought to my attention and has been fixed in a major update that should be dropping in the next few days.
tangjuice81
The addon is much better than default. Good textures, buildings and objects. However, it's missing updated gate numbers, additional gates, and vehicles in the main terminal parking. The FBO and other parts of the airport are detailed with reflective materials, vehicles and vegetation. I give this a 3.5 stars.
kkillough
There's a few minor flaws, such as taxiway lines on A11 are wonky, and ATC won't give taxiway route instructions.
CFIJose
I read the reviews after I bought it. I think it is worth every penny. I do look forward to any updates and I'm happy to support devs willing to learn and improve their work. Best regards.
Jojimbo
HONEST REVIEW: Tallahassee Int
I bought this from Ducks website for just under £10, and boy, I am picky when it comes to airport scenery and in this case, from the screenshots and some rudimentary discovery of the addon, the in game default scenery and checking out the scenery in Google Earth, I see some issues people have (I think it came out more expensive initially) I hope this "Review" might help this fledgling addon maker going forward.
A lot of work went into getting the scenery true to life, as in the buildings that should be there are there and are represented decently here, the main building now has a cark park, whereas the default scenery didn't have this at all. On the whole I am happy with this, it looks, feels and resembles Tallahassee Int as you would expect it to so a good 5 stars for realistic building placement.
2 . The buildings:
You can tell a lot of work went into making the buildings true to their real world counterparts. Everything that should be there is (or seems to be) there. So I can't find fault here, great job all round.
3. The textures:
Here's where it all falls down, but firstly they're not as bad as some other addon developers that shall stay nameless, that churn out dozens of sceneries which follow real world buildings but have the lowest resolution, smudged, pixelated hellish lazy FSX port textures (you know who you are and shame on you) The textures by and large a crisp, decent resolution and aesthetically fit the real world counterparts, however, there's still some work to do here.
Sure they get a pass, but I noticed some clipping, texture flickering here and there and just general areas for improvement going forward.
The main building is ok-ish, however the windows (everywhere) are deviod of any reflectivity, we have dull, bland texturing with no transparency or reflective shading that takes away from the addons potential and I would like to see this updated in the future.
Some of the textures are "tearing" by this I mean the UV's are out of bounds and makes them appear to stretch leaving ugly diagonal stripping effect. This can easily be fixed up by making the conform to their UV placement.
The textures on some of the featured buildings seem too new. Like toytown new, and a little wear and tear would be nice here so they blend better with the other buildings that seem to have "weathered" or are using default? Also there's two triangular holes in the house building you can actually see in one of the main screenshots here advertising the addon, they should not be there and you can see right through the holes behind.
By and large the addon is definitely worth the ten dollars, it is Tallahassee but a little more texture and UV work, a bit of wear and tear here and there would easily make into a 5/5. I am not going to give it a score, that would be unfair at this stage of the developers foray into the scenery scene, but the final test Duck passes fully.
This would be a 5/5 not only for the signage, lighting etc but the main test of whether the ai copilot can use the runways and taxi ways, something a lot of developers get wrong, there's nothing worse than telling the copilot to taxi and take off for them to go screeching at 90 knots into the forest. The copilot used the taxis way all the way to the runway and took off and we waved goodbye to Tallahassee and went on our merry way to Jacksonville. I was pleasantly surprised and so Ducks Tallahassee get a thumbs up, not bad for one of his first sceneries and they can only get better with experience. Well done Duck.
Conclusions:
I like the little addon, just check out those small texture issues and you'll be good, get some reflections on those windows, maybe even have a few people standing around. Fix the UV's and flickering on some (a couple I saw) window and door frames, and beat the buildings up a bit if you can. I know the guy over at LTVR updates from time to time, don't take criticism too hard and move forward. I look forward to other Florida addons, I mean, Orlando and Palm Beach are up for grabs, get in there. Good luck and thanks for Tallahassee, for me it's a keeper.
Stealthy Duck 6 month(s) ago
Thanks for pouring out the honesty for us! This is exactly what we need from the community to bring better projects to the market. We do plan on getting an update on textures as we have improved vastly in a short period. We've made some mistakes and learned a lot about what folks want to see when they are flying our sceneries. Our goal and focus was functionality, which yes, compared to some others that shall remain unnamed, we felt we were worlds beyond. We started these projects with a focus on fixing and updating all of the annoying issues for pilots that are left in the default sceneries and some of the payware that already exists. After all, the Duck team is made up of some hard-core Vatsimming, FSE flying fanatics who rely on functionality and accuracy. Thanks again and we look forward to providing the community with future updates and releases.
Jojimbo 6 month(s) ago
Bless you and your team Duck, look forward to some more great sceneries (Florida hint hint)
Jojimbo
I fly in Florida all the time, apart from LTVR Miami and KFLL there really isn't any addons worthy of buying for the airports, I am not going to waste my money on anything by mercenaryscenerybuilders which really really suck.
When I saw this I thought awesome, there's hope for us Floridians, as I would like to see all the airports done properly, all of them. The Sarasota addon (payware) is also an awesome addon and of course Key West, but all the others need love, especially Palm Beach, Orlando ap's and Tampa etc, so...
The problem I have with this addon is the textures look (some of them) cartoonish? Like lego buildings and don't have any wear and tear? If you can make it look more realistic instead of toytown I would support you guys and but this addon. Just my 5c.
Jojimbo 6 month(s) ago
OK I BOUGHT IT DUCK 😋
Got it from your site 😉 I took a good look at google earth, then the ingame airport, then your screens (which aren't really all that good tbh) but thought "what the hell have I got to lose?" can't be worse than mercenaryscenerysucktextures right? Gonna give it a whirl and will be back 😋 😋
FlightLevel666 2 month(s) ago
I'm still shocked that theres no improvement to KTPA. It's been rated highly for a number of years. Seems like a lot of the old timers from Avsim have passed on or moved to x-plane.
TwoSierraEcho
I fly through this airport quite often. Like others have said, its a little pricey for the texturing. It appears a great deal of work has gone into this. For now, I plan to keep this on my wishlist.
lscism
Too Much $$$ for relatively unknown
ibelarry
Yes this is quite pricey for the quality of texture work... I can get flightbeam, gaya, fsdreamteam and other well established developers for same price...need to lower the price considerably
Stealthy Duck 6 month(s) ago
Thanks for the honest feedback. This is our first release and obviously, our market research has misled us. Bear with us as we adjust to the flightsim.to market and what the users here want.
We made a decision to focus our efforts on this project toward functionality versus beauty so from screenshots we can see where it is lacking. What it misses in textures is made up for in functionality. Other payware products for this airport fail to address proper taxi signs, leave unwanted scenery items on taxiways, leave out full aprons and taxiways, as well as a myriad of other nuisances for pilots. However, the consensus seems as though we have way overshot our price point, for now, that's something we are having to live with but we promise to the community that we are working on new releases with far better texturing and fair pricing!
foxquakes 6 month(s) ago
It looks like you spent several hours modeling the Million Air building, and just 5 minutes modeling the passenger terminal.
Have a look at the Pyreegue Edinburgh passenger terminal, which is charged at a similar price-per-parking-position to this, to get a feel for what we expect to see in terms of model quality.
macdaddy
Great airpot . Awesome attention to detail. worth every penny!!!!!!!!!!!!. Can't wait for them to do more airports. i have bought a lot of airports on here and i think theses guys are the best!!!!!!!!!!!!.Highly recommend.
fakeflyer737
Not even worth $10 to be honest.
Most of the freeware on here is of higher caliber than this.
Guyanapilot99 6 month(s) ago
I saw the promo video and imo was not impressed with the texture work.