Texel-Vuurtoren Lighthouse
Vuurtorenweg 184, 1795 LN De Cocksdorp, NETHERLANDS
near EHTX
GPS : N 53.18211 E 4.85541
With rotating beacon at night.
INSTALLATION :
Delete old folder if necessary.
Drop in your community folder.
You can also leave a comment or put a note, it's always nice and encourages for a new scene, thank you.
Enjoy it.
Michel
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very cool, you did it. And so fast. I'll have my Goodnight-flight today at Texel to enjoy the wide Beach.
Many thanks for your time and all the Best from me
Heinz-Werner (aka Captain Moonlight 😊
BTW: Would be much better, if ASOBOs AI would learn to remove all Sweetwater plants automatically from any Saltwater Beach within its tide and float areas.
14 days ago
CaptainMoonlight
many thanks from Warstein in Germany also for your update of this cool Lighthouse in the Netherlands 😊
The Lighthouse is very well done. Looks similar to the one, i met in real live in 2018.
Btw: There are no trees at the beach. Daily North sea flood of Salt water would eiliminate them immediately, before they could start any growing.
15 days ago
15 days ago
michelvp
CaptainMoonlight
1 months ago
CaptainMoonlight
Thank you!
1 years ago
Ginete
thank you for your work, I can't get enough Lighthouses.
1 years ago
Douggie60
Dear Michel, thanks for the update, with rotating light. It's a nice effect to see the light move around over the landscape. What I like about yours over the ones by sinusjaycee on Ameland, Terschelling and Schiermonnikoog, is that you can only see the light itself when the beam actually points towards you. That is quite an improvement over those, that show the light from all directions and the rotating light effect is only indirect, on the landscape. In real-life, those lights are much brighter though: you can see them from all over the (Western) Wadden Sea and the actual flash is very conspicuous, whereas in MSFS the flash itself is hardly visible and the rotating light effect is primarily shown by its indirect effect on the (nearby) landscape only. Still, I guess this is the best that can be done within the limitations of MSFS. Or is it: at airport, we do get those flashing green beacons that are visible from very far out, so it does seem to be possible to make flashing light, is it?
2 years ago
Thanks, yes MSFS have limitation about lights, we can't build lights visible from far, have nice flights.
2 years ago
michelvp
ZuluBravo
Dear Michel, thank you for your contribution. I lived on Texel for a while, so I am curious and will try it out. But maybe you can already tell me how it relates to the Lighthouses project by SinusJayCee (https://flightsim.to/file/1596/lighthouses-wadden-sea-nl) and the Lighthouse included with EHTX by Geraldar98 (https://flightsim.to/file/1596/lighthouses-wadden-sea-nl). Will it conflict, or did you make sure to exclude that one?
2 years ago
May be you have to edit config.xml
Thanks for feedback
2 years ago
michelvp
ZuluBravo
Does this have night lighting, and a rotating beacon, thanks?
2 years ago
Thanks, have a look to screenshot for night lighting. I chose not put rotating beacon due to SDK limitation, it is not realistic so only radar is rotating on top of lighthouse.
2 years ago
michelvp
smoothflyer